10 video games so good that they spoiled their franchise

Every now and then a truly legendary and impressive video game comes along and changes the medium forever. However, one unfortunate side effect of the higher level quality of these games is that they all kill their own streak.

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Whether it was because of the impossibly high expectations they set or because of how innovative they were, these games arguably pushed their franchises into a corner they could never escape.

10 Assassin’s Creed II was as high as the series could get

Ezio mixes into the crowd in Assassins Creed II

Assassin’s Creed II It was the perfect kind of sequel. Aside from expanding gameplay and scope, it took a creative gamble by moving to a new setting and starring in a new champion in fan favorite Ezio Auditore da Firenze. It paid off beautifully, as the game launched its own trilogy and remains one of the highest-rated entries in the series.

Because of how good Assassin’s Creed II It was, Ubisoft thought the only way to achieve this was to keep adding more items. This did not work out as intended, as a future Doctrine killer The titles have been criticized for having too much of everything. As a result, one of the first game series switched to another annual release that experienced a gradual decline in quality.

9 Far Cry 3 has boosted Franchise’s & Ubisoft’s recurring formula

Ax sits with his prey in Far Cry 3

Given how ubiquitous crafting systems, open-world sandboxes, and more are in Ubisoft titles, it can be hard to remember a time when these new and exciting gaming features were. All of these can be traced back to far cry 3the reboot and ambitious revival of the once B-tier series that propelled it into Triple-A status.

far cry 3 It was the perfect storm of innovation, with the charismatic and sociopathic villain (namely Vaas Montenegro) listed as the most famous. Ubisoft knew they struck gold, and they tried hard to recreate that magic by literally applying the formula to every game you make after that. Unfortunately, this backfired and led to a recession.


8 Call Of Duty 4: Modern Warfare was the latest truly groundbreaking entry to the series

Pushing soldiers forward in Call Of Duty 4 Modern Warfare

As far back as the first decade of the twenty-first century, Call of dutyoriginal developers In Infinity Ward knew that World War II was going away. To avoid repetition, the team has restarted their signature military shooter franchise to this day modern warfare. The fourth title was a huge hit, but it also trapped the series in an episode.

In terms of gameplay, modern warHis successors struggled to match his simple yet effective basics and beloved multiplayer modes. In terms of the following narrative and characters Call of duty Installments Tried and Failed to Recreate modern war‘s The most shocking moment, or they have missed her warnings of the horrors of modern combat altogether.


7 Final Fantasy VII is too legendary to beat

A cloud standing in front of Medgar in Final Fantasy VII

Despite being a miniseries it’s still going strong since 1987, Final Fantasy It can be said that he is really remembered only in the famous seventh part. Final Fantasy VII It is easily the most memorable entry for the long-running franchise, so much so that characters like Cloud Strife and Sephiroth have gone on to represent the franchise as a whole.

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Because of how well mastered her mix of everything from gameplay, characters, music, and more, Final Fantasy VII Become a gaming master The series and countless JRPG imitators have struggled to replicate. even in Final Fantasy VII Remake Discovered in this inescapable shade, it is constantly compared to its unforgettable origin.


6 Castlevania: Symphony of the Night continues to overshadow the entire franchise

Alucard returns home to Castelvania Symphony Of The Night

For some fans, symphony of the night he is the only one Castlevania Important game. This is impressive because not only is it the thirteenth installment in the long-running series, but it actually failed when it was released in 1997. It had an incredibly nice time with the sequel, as it has since been considered one of the best and most important games ever.

This legendary game He is also considered a co-leader of the “Metroidvania” sub-genre, and has set the standards for this discipline so high that any game that follows (especially Castlevania matches) because they did not reach these heights. Some complements like sad song They won praise, but they couldn’t escape symphony of the nightShade.


5 Metroid Prime is the only worthy 3D Samus Aran mission

Samus Aran returns in Metroid Prime

When it comes to metroid The series is the only title more influential and beloved than Super Metroid He is Metroid Prime. What makes the fifth game so special is that it was the franchise’s first foray into the 3D world and the shooter genre, which marked the arrival of Samus into a new generation of console games. Unfortunately, it can be said that this was its climax.

next one metroid Matches failed to continue what Metroid Prime It started, and this also applies to its sequels. metroid He struggled the next few years and even suffered like bombs Metroid: other mAnd the This is the reason for the fourth news President Made by the original developers (Retro Studios), it sparked excitement and hope among older fans.


4 Half-Life 2 sets developers self-imposed standards very highly

Gordon Freeman arrives at Town 17 in Half Life 2

Valve(in) is known for its perfect plan, and it’s nowhere more spelled out half life 2. The critically acclaimed sequel was released five years after its equally venerable predecessor, as the developers wanted it to be as perfect as possible. The long wait was worth it, but this only led to long bouts of silence and frustration.

It is believed that Valve will only make (let alone think) Half life 3 When gaming technology is advanced, resulting in countless structures and stadiums being scrapped. As a result, Gordon Freeman experienced development hell for nearly 20 years after that half life 2while the VR-exclusive Half-life: Alex It failed to revive interest despite its glowing reviews.




3 Duke Nukem 3D was impossible for its developers to get past

The Duke fends off the crowd in Duke Nukem 3D

Duke Nukem 3D Not only was Duke the most successful game, but it was one of the most unique shooting games of all time. The sequel was legendary when it was released, and 3D Realms knew it all too well. Hoping it will live up to astronomical expectations, the developers have been constantly delaying the follow-up to perfect the gameplay and hardware.

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This, in turn, is closed Duke Nukem Forever In development for nearly 15 years. 3D Realms was eventually forced to shut down Duke and hand the rights to Duke over to Gearbox Software, which ended the long-running game – only to be bombarded at launch. Duke Nukem 3D It was so great that it could be said that it was doomed to fail forever basically.


2 Silent Hill 2 was the pinnacle of the genre and series

Angela succumbs to her fate in Silent Hill 2

success and legacy silent hill 2 It was a miracle. Not only was it a horror game that relied more on drama than overt fears, but it was a brief sequel to a successful game that had nothing to do with the previous story. Despite this, James Sunderland’s descent into his personal hell sold incredibly well and enjoyed great praise.

silent hill 2 It was declared to be both his series and the best title of the genre, and nothing came close after that. everything from Silent Hill 3 Onwards it was an exercise in diminishing returns, especially after leaving Team Silent. With Konami giving up game development completely, that’s unlikely to happen silent hill 2 It will ever be bypassed.


1 Specification operations: kill line type and chain to prove a point

Captain Walker Domes Dubai in Special Operations Line

what makes Special Operations: The Line The highlight is that it is the tenth entry and reboot of the long-running series. What was said, Line It has almost nothing in common with its ancestors like The Rangers lead the way or covert assault. Instead of following chained traditions by being a patriotic war simulator, Line It was a brutal deconstruction of such games.

Captain Martin Walker’s Dark Trail was lauded as a much-needed antithesis of the 2000s political scene, but it didn’t sell well. mostly, Line It sold less than 250,000 copies, convincing publisher 2K to finish Special Operations there. It didn’t help how the game itself encouraged players to stop playing if they wanted to end the horror.

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